
#USING HEX EDITOR WITH DUNE 2000 PC CODE#
Because their code checks if and only if the editing permission flag is set to 0 and if so then it disallows editing, but if it is set to anything other than 0 then it grants editing permission! Which means that if you randomly corrupt the data as you do with your method you have a high chance of this flag not being set to zero and therefore grant you editing permission. The reason why your method works is due to an oversight by their programmers. Indeed, your method should work just as well by altering any byte within the address range 0x44 to 0x4B (inclusive) because that's the ciphering block assigned to this region.Īnd here is the best part. The rest of the customization file is actually left intact by your method. It's irrelevant data we would be willing to sacrifice in order to get to the actual data that changes a character's look. However, The neighboring data is the author's name (a c_string) and the author's ID number ( INT_64) and that is all. But see, the reason why editing at 0x44 works is because the ciphering pass they are using uses 8-byte blocks, which means that if you alter a single bit anywhere you will corrupt the whole 8-bytes (the whole block) pertaining to that bit.īy using your method you are indeed corrupting data (the other 6 bytes adjacent to this 2-byte region). The actual memory region that stores this edit-permission flag is a 2-byte region (a short) at address 0x46 (not at 0x44). I have actually mapped the entire format so let me shed some light on what is going on here. You will be permabanned for all the above with no warning. Visible breast/genitalia modifications (including both sexes), clothing/removal mods, or NSFW content of all classes, regardless of lore age or age of appearance. Bikini/underwear or revealing content of any class that lore-wise or appears underage, even if they are purchased in-game.


A good ratio is 10% promotion/90% participation.
#USING HEX EDITOR WITH DUNE 2000 PC FREE#
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